Glencoe solitaire rules (2 decks of cards)<< Giant | Gloucestershire >>
Goal: Move out the 6's when you can and build them up to jack in any suit. Move out the 5's when you can and build them down to ace in any suit, topped with a king.
A 5 or 6 must be placed above a queen of the same suit. If it can not be placed, it is played into the layout like any other card.
The first pile of the layout is dealt a queen. Turn up 1 card at a time from the deck, playing it if you can, or adding it to the queen pile. If a queen turns up, it is used to begin a new pile.
There is no building on these piles. The top card of each pile is available for building onto the foundation piles (5's and 6's).
Once the deck has been depleted, an exposed queen is treated like an empty space, allowing any card onto it. This allows buried cards to be released.
A winning game shows a row of jacks, kings, and queens.
Variation of: Intrigue (Salic Law)
Difference: A 5 or 6 must be placed above a queen of the same suit. If it can not be placed, it is played into the layout like any other card.
Intrigue is fairly easy to win. Laggard Lady increases the difficulty by not allowing more 5's or 6's moved out then there are queens showing. Glencoe takes it further by requiring the 5's and 6's to be placed above a queen of the same suit.
Alphonse Moyse, Jr. doesn't list this variation by name, but does mention the additional rule as a way to increase the challenge of Intrigue.
Rules source: The Complete Book of Solitaire & Patience Games, Albert H. Morehead & Geoffrey Mott-Smith ~ 150 Ways to play Solitaire, Alphonse Moyse, Jr. ~ The Penguin Book of Patience, David Parlett
This is one of 5 layouts for Glencoe in Solitaire Forever II.
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