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Seven Up solitaire rules (1 deck of cards)<< Seven Devils (Relaxed) | Shamrocks >>

Goal: Discard all cards.

Turn up cards from the deck one at a time into one continuous spread, performing discards along the way.

Select any two cards. All cards in between are also selected. If the combined value of all card ranks is a multiple of 7 then those cards are discarded (eg: 7, 14, 21, 28). Sevens can be discarded by themselves.

Jacks, queens, and kings count as 11, 12, and 13.

Also known as: Seventh Wonder, The Magic Seven

A very similar game is Decade, where the added ranks must total 10, 20, or 30.

Rule books don't mention a limit to the number of cards that can be discarded in a single run. Without a limit, you could deal out and select a great many cards, ending the game in only a few moves (or just one move). A 7-card limit has been imposed here, aptly chosen for a game based on the number 7.

Rules source: Solitaire and Patience, George Hapgood (The Magic Seven) ~ Enjoying Card Games for One, George F. Hervey ~ The Penguin Book of Patience, David Parlett ~ SolSuite Solitaire, TreeCardGames ~ King Sol, Rapture Technologies ~ Wikipedia

Seven Up solitaire
This is one of 6 layouts for Seven Up in Solitaire Forever II.

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