Solitaire Forever II icon   Solitaire Forever II logo         SF2 on Facebook SF2 Platforms  
  Home  |  Download  |  Games  |  Features  |  Gallery Support  

Little Windmill solitaire rules (1 deck of cards)<< Little Forty | Lower 48 >>

Goal: One ace is dealt. Move out the other 3 aces when you can and build all aces up to king in the same suit.

A layout of 5 cards is dealt in the form of a cross. Build the piles down in any suit. You can only move one card at a time. Empty piles can be filled with any card.

Turn over one card at a time from the deck, playing the top card to other piles when you can.

A limited redeal is allowed, ending when a turned up card can not be played.



Variation of: Four Seasons

Difference: The starting rank is always ace. A limited redeal is allowed, ending when a turned up card can not be played.

Cavendish likely intended this to be a 1-deck variation of Windmill, but it's far more like Four Seasons. Tarbart simply calls it Windmill, like the 2-deck game.

David Parlett notes the origin of the game, but neglects to mention the limited redeal.

Rules source: Patience Games with Examples Played Through, Cavendish ~ Games of Patience, Tarbart (Windmill) ~ The Penguin Book of Patience, David Parlett

Little Windmill solitaire
This is one of 4 layouts for Little Windmill in Solitaire Forever II.


Back to top