Storehouse solitaire rules (1 deck of cards)<< Stonewall | Storehouse (Relaxed) >>
Goal: All 4 twos set out. Build them up to ace in the same suit. Aces play onto kings.
13 cards are set aside as the 'reserve', with the top card turned up and available for play.
Build the 4 piles of the layout down in the same suit. Only entire piles may be moved onto other piles. You can't move a partial pile. Kings play onto aces.
Empty piles are filled immediately from the reserve. If the reserve is empty, then empty piles may be filled from the deck.
Turn over one card at a time from the deck, playing the top card to other piles when you can.
2 redeals are allowed, returning the waste pile back to the deck.
Also known as: Provisions, Thirteen Up, The Reserve
Variation of: Canfield
Difference: The base rank is always two, and all 4 are immediately dealt. The layout is built by matching suits rather than alternating colors. The deck turns up 1 card at a time rather than 3. You only get 2 redeals.
This also has its own variation: Storehouse (Relaxed)
Rules source: Dick's Games of Patience, Dick and Fitzgerald ("The Reserve" in the 1st series in 1883; "Storehouse" in the 2nd series in 1898) ~ The Illustrated Book of Patience Games, Professor Hoffman ~ 100 Games of Solitaire, Helen L. Coops ~ The Complete Book of Solitaire & Patience Games, Albert H. Morehead & Geoffrey Mott-Smith ~ 150 Ways to play Solitaire, Alphonse Moyse, Jr.
This is one of 6 layouts for Storehouse in Solitaire Forever II.
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