Pyramid solitaire rules (1 deck of cards)<< Putt Putt | Quadrangle >>
Goal: Discard all cards, from both the pyramid and the deck.
28 cards are dealt into a pyramid, with one at the top, overlapped to 2 cards below, then 3 cards and so on up to 7 cards in the bottom row. Any card that is not overlapped by other cards is available for play.
Move any card to another card if their ranks combine to a total of 13. The 2 cards are discarded.
Jacks, queens, and kings count as 11, 12, and 13. Since kings total 13 by themselves, they are discarded alone.
Turn up one card at a time from the deck. Pair it up with a card in the layout, or place it onto the wastepile, the top of which can also be paired off. Play the wastepile to the deck to pair them.
2 redeals are allowed, returning the waste pile back to the deck.
Also known as: Pile of 28, Tower of Twenty-Eight
The rules for scoring and redealing can differ among descriptions. Some offer no redeals, except perhaps when it affects scoring. Others consider it a win to discard the entire pyramid, regardless of cards remaining in the deck.
Don't be too quick to always pair up 2 cards from the pyramid. It is often important to use them for pairing with cards from the deck, or you may end up discarding the entire pyramid with unplayable cards remaining in the deck.
Rules source: Games of Solitaire, George A. Bonaventure (Tower of Twenty-Eight) ~ The Complete Book of Solitaire & Patience Games, Albert H. Morehead & Geoffrey Mott-Smith ~ 150 Ways to play Solitaire, Alphonse Moyse, Jr. ~ Enjoying Card Games for One, George F. Hervey ~ The Penguin Book of Patience, David Parlett ~ World's Best Card Games for One, Sheila Anne Barry ~ Card Games for One, Peter Arnold ~ solitairecentral.com
This is one of 2 layouts for Pyramid in Solitaire Forever II.
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