Fission solitaire rules (1 deck of cards)<< Fifteens | Flip Flop >>
Goal: Split all piles into 28 separate cards, and build each up in the same suit. Aces play onto kings.
A layout of 7 piles is dealt 7 cards to each pile. The remaining 3 cards are each dealt to a new pile on the side, with a 4th pile that begins empty.
Building begins on the 4 piles to the side. Play any exposed card from the layout to any of the 4 piles, matching suit, but with no regard to rank. These piles can not play to each other.
When a card leaves a pile in the layout, the 6 remaining cards split into 2 piles of 3 cards each. When a card leaves either of these piles, the last 2 cards split again, becoming foundations.
Build each foundation up in suit as high as you can go. The game is won when all cards are built onto a foundation.
This little known gem was invented by Morehead & Mott-Smith in the 1940s when splitting the atom was all the rage. If you're looking for a very unique and enjoyable game, look no further.
Rules source: The Complete Book of Solitaire & Patience Games, Albert H. Morehead & Geoffrey Mott-Smith ~ The Penguin Book of Patience, David Parlett ~ Solavant Solitaire, Smallware
This is one of 2 layouts for Fission in Solitaire Forever II.
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